Behind the Scenes | The Making Of Wreck It Ralph | #DisneyOzEvent

Behind the Scenes | The Making Of Wreck It Ralph

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February 14, 2013 is a Valentines Day to remember. I was one of 25 bloggers asked to spend the day at the Disney Animation Building. We learned some cool things, some of which I’m going to share with you!

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After a yummy breakfast, some delicious coffee and a few photos with Ralph my group was reading to learn about Story Development.

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I probably could have spent an hour looking at all the photos on the wall, but the gentleman up front was even more interesting. He was part of the team that helped develop the storyline to what it is today.

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We were shown a few short clips they animated that didn’t make the final movie. Making these clips gives the team a visual to work. An idea may sound good on paper but when it’s put on paper and into motion that’s when you find bit, parts or the whole that needs to be tweaked, removed or scrapped. At one point they had Ralph visiting a video game called Easy Living 2 (similar to the SIMS). A few issues and a dragging storyline soon scrapped that idea.

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We also spent some time with a few gentlemen from the Visual Development team. It was fun to hear their stories as they clicked through slides showing us the evolution of Ralph. Above you can see several of the angles they tried that were either too far fetched or were almost, but not quite. Ralph took about 1 1/2 to 2 years to become the character we know today.

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We also were given the opportunity to learn about the animation process. I was overwhelmed with the detail work that goes into moving Ralph. It would take me a century to get it right.

Here’s my silly attempt at getting Ralph to hula and wave hello at the same time. Please don’t laugh too loud :).

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Our group’s final stop before lunch was with Motion Camera capture team. It’s all very technical and it made my head swim, but we got to “play” a little with the camera in the center. What we did was, the animated film displayed on the televisions on the wall. Using the camera in the center of the “set” we were able to change the vantage point, giggle the camera in varying degrees to create affects like running next to the characters, even focus on their feet, or the person behind them, or the sky. This process gives the director a little more creative control of the final product and gives it a little more reality instead of a still centered stagnant frame. It was so interesting and I wish we had had a little more time to visit and learn more.

It’s NO WONDER it took over 400 artists to create this amazing film!

After seeing the movie, then visiting with the artists involved with creating the film I can’t wait for Wreck it Ralph to be on home video March 5th!

If you are as impatient as me… it’s available in digital copy NOW!

Connect with Wreck it Ralph:

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Disclaimer: Disney provided an all expenses paid trip to LA for the red carpet premier & In Home Blogger Day at the Disney Animation Building. All opinions are 100% my own.

Comments

  1. Wow that is awesome that you got to go see how it was actually put together. I am sure it is a lot of work. I often thought it might be much easier to make a film with real people than an animated one. There is a lot of work that goes into making each frame. Thanks for sharing. I would love to go to one like it.

  2. Lindsay Sorensen says

    That’s pretty amazing the things they can do now with technology, What an amazing experience you got, very luck! Thanks for sharing!

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